We started Flutter as an attempt to revolutionize app development: combining the iterative development model of the web with hardware-accelerated graphics rendering and pixel-level control that were previously the preserve of games. Over the last four years since Flutter 1.0 beta, we’ve gradually built on these foundations, adding new framework capabilities and new widgets, deeper integration with the underlying platforms, a rich library of packages and many performance and tooling improvements.
Raptures Entertainment
GDSC Lead
basco creative
Design Lead
Programs Lead
Content Lead
Events Lead
Codemania
Co-Lead
Mentor
Lead Tutor
Mentor
Mentor