The annual Ireland Game Conference is here! This year, we have speakers from Riot Games, Unity, Romero Games, Vela Games (The companies that actually hire in Ireland) and AI & Games run by Dr. Tommy Thompson of KCL who is consulant and content creater that worked with Intel Gaming, Jaw Drop Games, and Digital Lode. This conference is mainly focused on roles in Game Industry, not GameDev directly.
Oct 22, 2022, 10:00 AM – 5:00 PM
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About this event
The Annual Ireland Game Conference is here! It is the biggest student-held recruitment event in Ireland, and helped many students to get started in Game Industry. This year, we are hosting Riot Games, Unity, Romero Games, Vela Games (All the Companies that actually work and hire in Ireland) and AI & Games, run by Dr. Tommy Thompson of KCL who is a researcher, consulant and content creater that worked with Intel Gaming, Jaw Drop Games, and Digital Lode. The companies are going to give talks on both technical aspects and recruitment, along with their company culture, content and all in all, what you need to do to kick-start your career in various field of Game Industry.
This year we will also have Q&A session at the end of every speech, so you will have a chance to ask your questions and network with the best of the best in the field.
This conference is focused on Game Industry, not Game Development (although it is emphasized heavily), so if you are interested in Cloud, AI, Cybersecurity or old good plain software-engineering, it is going to help you to kickstart your career. But we recommend a modest interest in Games, well cos... they are fun!
We are then gonna meet for AI & Games GameJam as a Chapter which is the only GameJam that focuses and grade on AI rather than GameDev only.
This event is a collabration between TU Dublin, LSE and Queen's University Belfast chapters.
Looking forward to see you there!
Ogulcan, GDSC Lead
Saturday, October 22, 2022 10:00 AM – 5:00 PM UTC
Ian Dunbar, Lead Programmer at Romero Games
Speech - AI Design at GameDev
Dr. Tommy Thompson, Director at AI & Games, Researcher at King's College London, and a Consultant at Jaw Drop Games.
Data at Riot Games
Dr Eoin Murphy, Data Analytics Manager at Riot Games
"You don't need to be a game engineer to work on games"
Steve Fitzgerald , Engineering Manager - Software Engineering at Riot Games
Being an Intern at Riot Games
Berivan Ucan, Associate Systems Engineer
Game Infrastructure Automation
Arthur Green, Engineering Manager - Infrastructure at Riot Games
Ask Riot Anything!
Riot Games AMA session (All panelists + Dan Nadil from Talent Acquisition)
Unity Across Industries
Thomas Winkley, Unity, Technical Marketing Advocate
Breaking Things: Best practices for QA in Game Dev