Creating location-based apps incorporating Augmented Reality (AR)

Graduate Centre room GC706 Queen Mary University of London Mile End Campus - Mile End Road london, E1 4NS - View Map Queen Mary University of London
Thu, Nov 17, 5:00 PM (GMT)

Map Story Engine is a fully customisable Unity project, which can be used to create location-based Augmented Reality (AR) apps for Android or iOS devices. This may include location-based games or stories that will work wherever a user chooses to use them. You may be familiar with similar apps like Pokémon GO. This workshop will demonstrate the features of Map Story, as well offering related comput

About this event

The workshop will show you the current features of Map Story Engine, and how you can create your own location-based app even with little prior knowledge of Unity. You will be shown how the app can identify real world locations through map APIs (Mapbox and Google Maps), as well as how you can customise your project through the use of bespoke audio, overlaid 3D objects, and interactions with them. You will also learn how to build your project to an iOS or Android phone.

The workshop will include tips for designing apps that take place whilst visiting real world locations, and how your project could easily be expanded to include additional plugins, or data that available through the user’s mobile phone. The workshop will also include brainstorming your own ideas for a location-based experience, to understand how they could be realised within Map Story Engine if you wanted to continue working on your idea.

When

Thursday, Nov 17
5:00 PM - 6:30 PM (GMT)

Where

Graduate Centre room GC706 Queen Mary University of London Mile End Campus
Mile End Road londonE1 4NS

Organizers