Animate - Toy for Joy Hackathon

Note: [REGISTRATIONS ARE OPEN AT SKILLENZA: https://skillenza.com/challenge/animate-dsciiitkota] Animate is a 48-hour all-accessible hackathon centered on current issues from the field of toy and animation about finding ways to enhance your lifestyle by correlating it to the lost heritage and culture of India. It will provide opportunities for students to innovate and build a project.

Apr 30, 2021, 6:30 PM – May 2, 2021, 6:29 PM

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Key Themes

AR / VRCareer DevelopmentSolution Challenge

About this event

Note: [REGISTRATIONS ARE OPEN AT SKILLENZA]

https://skillenza.com/challenge/animate-dsciiitkota


Animate is a 48-hour all-accessible hackathon centered on current issues from the field of toy and animation about finding ways to enhance your lifestyle by correlating it to the lost heritage and culture of India. It will provide opportunities for students to innovate and build a project. Emphasis will be placed on alleviating social issues through research and collaboration. Through Animate-hack, students will be exposed to a hands-on innovation opportunity that drives social impact through technology, leads them to expand their knowledge of current issues and to pursue greater career aspirations.


PROBLEM STATEMENTS

Theme : Health and Creative Thinking

To develop a Multiplayer Gaming Application/Animation that focuses on enhancing Emotional Intelligence and fight depression

Overview

Adolescents and people from other age groups have been experiencing deteriorating mental health owing to loneliness, lack of friends, inability to meet people due to very busy lifestyles, and stress. This has resulted in many mental health and emotional disorders including serious depression. Many youngsters commit suicide as they cannot handle depression. Therefore, the challenge is to develop a game or digital application that can help fight depression and alerts an individual if she/he is undergoing any major symptoms of mental health disorder.

Theme : Academics and Enhanced Learning

Helping children learn Letter Sound Association for Early Literacy

Overview

Young children struggle to remember letter sounds and thus face problems in reading. Children are expected to associate letter/s with sounds. For instance, in the word “Purse” the initial sound is “P”. Inability to be able to associate the word with sound leads to problems in reading among children and it helps to make links between the unfamiliar print words to the spoken language. The objective here is to enhance children’s early learning so that they can easily learn and associate letter/sound association and get prepared for early literacy.

Theme : Able for Disables

Design a Dynamic moving toy or animation for teenagers with hearing impairment and wanting to learn about musical notes and beats.

Overview

A moving/vibrating toy may be designed to convert the auditory signal of musical notes and patterns, visuals so as to make people with hearing impairments be able to enjoy and understand music through a different sensory experience

Theme : Sports and Health-Fitness

Design a toy/game for a group of 30+ years age who have stiff muscular movements and have been advised by doctors to exercise.

Overview

A toy/game may be designed, which makes it necessary for a user to move/rotate their muscular organs, making it an exercise/medicinal toy for those who find their movement stiffened and less able due to any anonymous reasons.

Partners

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Skillenza

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Agora

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GeeksforGeeks

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GiveMyCertificate

Organizers

  • VANSHAJ BHATNAGAR

    GDSC IIIT Kota

    GDSC Lead

  • Dhairya Amrish Majmudar

    Web Development Lead

  • Kushagra Kumar

    Indian Institute of Information Technology, Kota

    Android Lead

  • GAURAV VERMA

    ML & DevOps Lead

  • ROHAN SAINI

    Cloud Lead

  • SHIWANG ARYAN

    Social Media & Design Lead

  • AMAN KHARE

    Social Media & Design Lead

  • HITESHWAR KAUSHIK

    PR and Outreach Lead

  • Pradeep Kumar

    PR & Outreach Lead

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