Animate is a 48-hour all-accessible hackathon centered on current issues from the field of toy and animation about finding ways to enhance your lifestyle by correlating it to the lost heritage and culture of India. It will provide opportunities for students to innovate and build a project. Emphasis will be placed on alleviating social issues through research and collaboration. Through Animate-hack, students will be exposed to a hands-on innovation opportunity that drives social impact through technology, leads them to expand their knowledge of current issues and to pursue greater career aspirations.
Theme : Health and Creative Thinking
To develop a Multiplayer Gaming Application/Animation that focuses on enhancing Emotional Intelligence and fight depression
Overview
Adolescents and people from other age groups have been experiencing deteriorating mental health owing to loneliness, lack of friends, inability to meet people due to very busy lifestyles, and stress. This has resulted in many mental health and emotional disorders including serious depression. Many youngsters commit suicide as they cannot handle depression. Therefore, the challenge is to develop a game or digital application that can help fight depression and alerts an individual if she/he is undergoing any major symptoms of mental health disorder.
Theme : Academics and Enhanced Learning
Helping children learn Letter Sound Association for Early Literacy
Overview
Young children struggle to remember letter sounds and thus face problems in reading. Children are expected to associate letter/s with sounds. For instance, in the word “Purse” the initial sound is “P”. Inability to be able to associate the word with sound leads to problems in reading among children and it helps to make links between the unfamiliar print words to the spoken language. The objective here is to enhance children’s early learning so that they can easily learn and associate letter/sound association and get prepared for early literacy.
Theme : Able for Disables
Design a Dynamic moving toy or animation for teenagers with hearing impairment and wanting to learn about musical notes and beats.
Overview
A moving/vibrating toy may be designed to convert the auditory signal of musical notes and patterns, visuals so as to make people with hearing impairments be able to enjoy and understand music through a different sensory experience
Theme : Sports and Health-Fitness
Design a toy/game for a group of 30+ years age who have stiff muscular movements and have been advised by doctors to exercise.
Overview
A toy/game may be designed, which makes it necessary for a user to move/rotate their muscular organs, making it an exercise/medicinal toy for those who find their movement stiffened and less able due to any anonymous reasons.
Indian Institute of Information Technology Kota
GDSC Lead
Google Student Developer Clubs IIIT Kota
Co-Lead
Indian Institute of Information Technology, Kota
CP Lead
Indian Institute of Information Technology,kota
Web Dev Lead
Indian Institute Of Information Technology, Kota
App Dev Lead
Design Lead
Indian Institute of Information Technology, Kota
Content & Public Relations Lead
Indian Institute of Information Technology, Kota
Event Management Lead
Media & Outreach Lead