Unity II

天主教輔仁大學, 510號 中正路, 新莊區, 242

This Unity course covers the essential skills needed for game development, focusing on importing models, scripting character movement, bullet firing mechanics, and scene construction. Participants will learn how to effectively combine these elements to export a playable game.

Mar 14, 11:00 AM – 1:00 PM



Key Themes


About this event

Join our comprehensive Unity course designed for aspiring game developers! This course is meticulously structured to guide you through the core aspects of Unity game development. You will start by learning how to import models into Unity, a crucial step for building the visual aspect of your games. From there, we'll dive into scripting to control character actions, ensuring that participants understand how to make characters move, jump, and interact within the game world.

Next, we'll tackle the exciting challenge of implementing bullet firing mechanics, a fundamental feature in many game genres. This section will cover the basics of shooting mechanics, including how to script the behavior of projectiles and their interaction with the game environment.

In addition to the technical skills, participants will also explore scene construction. This will involve arranging models, lighting, and other elements to create immersive game environments. You'll learn how to design levels that are not only visually appealing but also functional and engaging for players.

Throughout the course, hands-on exercises and projects will reinforce your learning, culminating in the creation of your own game. By the end of this course, you will have gained a solid foundation in Unity game development, equipped with the skills to import models, script character movement and actions, implement shooting mechanics, and build captivating game scenes.

Whether you're a beginner aiming to break into game development or a seasoned programmer looking to refine your Unity skills, this course will provide you with the knowledge and experience needed to turn your game ideas into reality.



Thursday, March 14, 2024
11:00 AM – 1:00 PM UTC


  • Ruby Lin


    Core Team


  • Ali Chen




  • ali chen


    GDSC Lead

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