Unity is more than an engine – it’s the world’s leading platform for creating and operating interactive, real-time 3D (RT3D) content. This session is aimed at anyone who has never used Unity before, but has some previous experience programming. By the end of this session, you should have a good general overview of the engine as well as all the necessary functions and code to start making a basic game. The topics include: 1) Navigate in Unity 2) Create basic GameObjects and position them in the scene 3) Create and attach scripts to gameobjects 4) Manipulate and move gameobjects via scripts
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